Tecia "Twitch" Pacheco

I had the opportunity to work on Tecia "Twitch" Pacheco, a mission giver in the Star Citizen Persistent Universe.

I was responsible for cleaning up her scanned head mesh and adding pore detail using alphas in Zbrush and I also textured her face projecting textures from photo reference in Mari.
Her outfit was outsourced (high and low poly) but I was responsible for texturing her outfit.
Thanks to all the Character Team for their support and feedback.
© 2020 Cloud Imperium Rights LLC and Cloud Imperium Rights Ltd.

Final High-Res Sculpt

Final High-Res Sculpt

Scan data given - Left 
Final Sculpt  - Right

Scan data given - Left
Final Sculpt - Right

Responsible for texturing outfit

Responsible for texturing outfit

Responsible for texturing outfit

Responsible for texturing outfit