I had the opportunity to work on Tecia "Twitch" Pacheco, a mission giver in the Star Citizen Persistent Universe.
I was responsible for cleaning up her scanned head mesh and adding pore detail using alphas in Zbrush and I also textured her face projecting textures from photo reference in Mari.
Her outfit was outsourced (high and low poly) but I was responsible for texturing her outfit.
Thanks to all the Character Team for their support and feedback.
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